| Campaign |
|---|
| AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
| Era |
| AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
| Language |
| C |
Skilled in commanding other elves, Desert Captains provide a bonus to all level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
| Advances from: | Desert Fighter |
|---|---|
| Advances to: | Desert Marshal |
| Cost: | 40 |
| HP: | 47 |
| Movement: | 5 |
| XP: | 90 |
| Level: | 2 |
| Alignment: | lawful |
| ID | Desert Captain |
| Abilities: | leadership |
![]() | sword blade | 8 - 4 melee | |
![]() | bow pierce | 4 - 3 ranged |
| Resistances: | |
|---|---|
| blade | 0% |
| pierce | 0% |
| impact | 0% |
| fire | 0% |
| cold | 0% |
| arcane | -10% |
| Terrain | Movement Cost | Defense |
|---|---|---|
| Cave | 2 | 30% |
| Coastal Reef | 2 | 30% |
| Deep Water | 99 | 20% |
| Flat | 1 | 40% |
| Forest | 2 | 50% |
| Frozen | 3 | 30% |
| Hills | 2 | 50% |
| Impassable | 99 | 30% |
| Mountains | 3 | 60% |
| Mushroom Grove | 2 | 50% |
| Sand | 1 | 60% |
| Shallow Water | 3 | 20% |
| Swamp | 2 | 30% |
| Unwalkable | 99 | 20% |